Saturday, January 10, 2009

The Sewers of Trelib Part 1

Utilizing the map that Rudy found, the party is easily able to locate the abandoned building with the entrance to the sewers in it. Further investigation finds a trap door leading down to a cellar. Finally, there is a grate, that when removed, leads down a ladder.

Climbing 30 feet down the ladder, the party found themselves in a long hallway that slowly sloped down. The hallway was approximately 50 feet long and appeared to end in a sewage collection room. 4 feeds converged into the room and drain to a lower tunnel. There was a ladder leading down to the lower tunnel on the other side of the room.

Traversing the room, a pack of Gricks attacked. The sewage, acting as difficult terrain, and the cramped quarters caused the party to make several tactical mistakes that caused this encounter to be a much greater challenge than expected.

Ekeraath soaked up ridiculous amounts of damage as Rudy was unable to gain combat advantage. At several points, both Mara and Kuppies were forced into melee combat.

Finally, the party was able to prevail and as the battle concluded, they heard more signs of battle coming from below. The scream of a man in pain drew their attention to the ladder in the corner descending to the level below.

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