Friday, September 5, 2008

Session 4, Highlight, Lowlights, and the Ugly

The Good:
(1) The room appears strangely empty, except for the door at the opposite end. Inscribed in the door are words of apparent gibberish. They make up common, but make no sense at all. The door radiates magic and appears to be the center of an ancient and difficult cryptic puzzle that has spanned generations, safeguarding secrets and knowledge and holding back countless numbers of evildoers who were unable to crack the mystery of the code. Clearly, the mysterious words have been a powerful enigma that has protected the door for centuries, requiring hundreds of hours to solve and ----
Leenia: I know what it says. Solved it.
Mara: What?
Half Pint: What the hell?
Alexander: How?
Cappy Jr: Woah.
Ekerrath: What?!
Alexander: It took you all of thirty seconds to pass arcane security that hasn't been breached in generations.

The Bad:
(1) The hobgoblins and giant bugbear swarmed around the dragonborn fighter. One hobglin, wielding a massive club, got off a powerful swing that connected with Ekerrath's skull. The dragonborne went down in a heap -- dazed, bloody and prone. Within seconds, the goblinoids piled around him, kicking and biting, with bloodlust in their eyes. The bugbear leveraged a massive morning star against him which crushed the prone fighter. Blood began to pool on the ground. "He hasn't got much left," said Mara. "We need to do something!"
Josh: "How many hit points do you have left, Ekerrath?"
Adam: "Three."
Josh: "The first hobgoblin hits you for... 1."
Adam: "Phew! Two left!"
Josh: And the second hobgoblin hits you."
Adam: "Damn."
Bob: "This is it. The first time one of our players is reduced to zero hps."
Josh: "... for 1."
Adam: "Wooh!"

The Ugly:
(1) Cappy Junior uses the birthright given to his race, and fey steps into insubstantiality at one end of the pool of acid, simultaneously appearing at the other end, to the cheering of his partymates. Ropes are set up and the party successfully navigates across the deadly acid pool. The next room appears completely empty, although the opposing entrance seems to shimmer slightly. "This is curious," said Cappy Jr. "It could be some sort of magic involved. I'll just go have a look." Emboldened by his success with the acid pool, Cappy Jr confidently strides towards the shimmering hallway. "Hang on Cappy, " murmured Alexander. "Let me chuck a spear at it first!" added Half Pint! But it was too late.
In a lightning-quick move, an amorphous gelatinous pseudo-tendril extends around the Eladrin wizard, envelops him, and pulls him back into the massive gelatinous cube that fills the hallway. Cappy's partymates watch in surprise and horror as bits and pieces of his robes begin to erode as acid begins working its way onto the wizard. The slime creature's digestive process begins. "That's not good," said Leenia. "Quickly! We've got to get him the hell out of there!" shouted Ekerrath.
"You all should have let me huck a spear at it," muttered Half Pint.

Player Quotes:
(1) Josh: "Ekerrath, the dire wolf bites into your arm and it falls off."
Jeff: "Ekerrath's ARM FALLS OFF?!?!?"
Bob: "Uh. There's no inspiring words I can think of that will fix that."
Josh: "The WOLF falls off his arm. Not his arm."
(2) Joel: "So now I have a chance to use some of my powers in mee-lee."
Jeff: "Mee-lee. What's that? Isn't that what happens to fruit that stays out too long?"
Bob: "That's mealy worms, Jeff."
(3) (after an involved discussion of whether Half Pint gets a combat advantage bonus on a bad guy."
Mike: "Hey guys. I flunked 'Flank'."
(4) Josh: "In order to reach the isle of the Citadel of Seasons, you will need to travel one day by boat."
Jeff: "Good. That'll give me time to practice my magic missile." (who missed all his magic missiles in the last session.)
(5) Josh: "You are now ready to ascend the steep, narrow mountain trail. This will be a challenge, as in some parts you will need to climb the very narrow portions. I need everyone to roll a DC 10 to see if they've successfully climbed the trail."
Bob: "I've got a plus 8 bonus to athletics, a plus 2 because we're all attached by a line, and another plus 2 because I'm using climbing equipment, for a total of plus 12 to my roll. But Alexander rolled a 1. So I plummet down the side of the mountain."
Josh: "Bob, you are super BAD at DnD!"
(6) (In a heated party discussion on what sort of diversion we can make on a goblin outpost.)
Joel: "Hm. What are goblins afraid of?"
Bob: "Giants?"
Adam: "Orcs."
Josh: "What is this? Twenty five thousand dollar pyramid?"
(7) Joel: "I call Bingo for church. I've been the youngest person there for the past 25 years."
Josh: "He sent me a note the other day about being in Church. It's only two hours of church, but it's somehow twice as long as two hours of DnD."
(8) Joel: "Leenia could use Wrath of Thunder."
Adam: "Glad you didn't use Wrath of Thunder on Chili Night!"
(9) Bob: "Remember when you roll your initiative, you get a plus 2 bonus if you can see me and hear me."
Adam: "What?"
Bob: "Doh!"
(10) Joel: "Leenia is going to use her utility power now. It grants everyone a plus 2 bonus to armor class."
Bob: "Do you need to kill anything for it to work?"
Joel: "No. Just have to gesture and say the words. So I'm just like - MENOOOOF! - Everybody gets a plus 2."
Josh: "You just crapped your pants?"
(11) Josh: "The gelatinous cube has damaged Cappy Jr., but now lies dead at your feet. You can use healing surges to heal now if you like."
Jeff: (confused voice) "I'm damaged. I've never been damaged before. Should I use a healing surge? How does this work?"
(12) Bob: "Heal the door. We need to heal a door? What?"
Joel: "That's what it says."
Bob: "Huh. After Leenia heals the door, can Rudy backstab the door? And then Ekerrath can intimidate it? :)"

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